Muffins You Can't Have

Thursday, August 5, 2010

Protomuffins



































Welcome to the world of dicking around. That's right everyone! It's time to review Prototype, the greatest game to forgo the plot (what little there is) in order to simply explore the area, kill and eat people, and make a general mess of the city. You have many tools to do so, and each is quite equally entertaining.

First things first, I should at least give a brief idea of how the story goes. You are Alex Mercer, a prototyped weapon made into a person. You have basically no memory, but you want to kill everyone who did this to you. That about covers it. No, seriously, that's the general idea. On to what actually matters.

This game has so many things you can do that have no effect on the story line, that they might as well have just cut out the story completely and just given you the chance to do all the side shit on your own time, because that's more or less what you're going to be doing anyway. There's killing missions, stealth missions, vehicle missions, races, and specified target missions. Each involves carving up the local police and mutants except for the races... and even then you can do that anyway.

The most fun part about Prototype is the weapons that you get. You, Alex Mercer, have become a living weapon, able to biologically manipulate the structure of your body to create claws, blades, stretchy limbs, and big fists of doom. You can encase yourself in armor or barrel down the streets with a shield in front of you, destroying all in your path. But the most fun thing to do in the game is by far eating people. You assimilate them by way of killing and eating them, then you take on their appearance in order to disguise yourself and use their looks to get you things. This takes your ability to fuck with people and shoots through the roof. You can do this silently, or make it a scene, but either way, it's unbelievably entertaining. You can also pick up weapons that the people drop and get in vehicles and such, but it isn't that great. The vehicles actually suck.

All in all, Prototype has many aspects of it that by themselves could make a good game. The combat engine is fun and intuitive, the disguise and stealth modes are easy to use but difficult to master, and the movement system is fast and relatively easy to control. Who wouldn't want to control a guy who can glide around from liquids spraying from his limbs?

This game is by far one of my favorites when it comes to the combat system. There's so much you can do to your enemies and it flows together so well. Though it can't tell a good story to save its life, it makes up for it with everything else. Nice job, Prototype. You don't totally suck.

>Ryft

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