Muffins You Can't Have

Saturday, March 5, 2011

Muffins 2049


After a long reprieve of getting caught up on my gaming and actually getting a JOB, I've found some time to churn out another game review, and of course it's of a game that probably none of you have ever heard of. It's for that one old system that made so many games seem so awesome at the time. The Sega Dreamcast is this fantastic system that so few people have now and it makes me sad because there are so many good games for these older systems. Anyway, just so I can stop wasting your time with filler and feelings and all those other things you don't care one bit about, let me get to wasting your time with opinions and video games, because that's much more productive.

This review is about the game Rush 2049 for the Dreamcast. This racing game does something that I would expect out of a hotwheels game and it does it remarkably well. First of all, the racing is pretty standard. The cars are futuristic looking for the most part and drive really fast, of course. The courses range from short to long but you won't be playing them much unless things like Forza or Nascar games which nobody plays anymore unless you're some sort of car fag that actually works on cars. No disrespect for those who do, it's just not your standard gamer's cup of tea.

More towards the "standard" gamer's expectation for a game that I would be writing a review of, this wonderous game has a nifty hook to it. The cars have wings. No not like F-zero. They have extendable wings for you to be able to stabalize the amout of airtime that you get and for you to do hellishly impossible stunts that nobody would ever survive unless the driver's seat was a bubble made out of 10 foot thick memory foam. Flips, barrel rolls, spins, all of them can happen depending on the angle you hit the incline at, and all of them you will inevitably get points for... unless you explode on impact, which happens more often than you'd like.
Aside from the racing aspect of this, you also get the Stunt mode, which is like playing Tony Hawk's pro skater, but with cars. This wiould usually make you think that I'm making it out to be more awesome than it really is, but I'm not. It really is that awesome. There are also coins located at strategic points around the amazingly interesting maps that you unlock with the total amount of points that you earn in stunt mode that have some arbitrary purpose that I was never able to figure out. Maybe new vehicles or some kind of upgrades. That sounds like something Sega would do.

In conclusion, this game alone would be worth buying a sega dreamcast for, specifically for the awesomeness that is Stunt mode. After you roll a car eighteen times and still land the trick with nothing cosmetically wrong with your car for the first time, you'll see what I mean.
>Ryft

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